PORTFOLIO














FEAST
2018 -
Feast is a board game currently in development. It is a resource collection and management game where the main goal is to complete traditional recipes in order to collect points.
The game is currently in the visual development stage (maps, graphic elements, cards) and is also the main subject of my Character and Environment Design class.
Summary
In a quiet village in the middle of a forest, everyone is asleep. The morning dew beads on the roofs and the nocturnal animals go to bed. There will be a party tonight: the king wants to commemorate the creation of the village, Pebbleton's 100th anniversary, hidden away from curious eyes. The elves will be numerous, the central square will be filled with colors and smells and the banquets will feed all those who are hungry. This is why some elves are called to prepare the ceremony, sent to collect all the wild ingredients that will be required to cook the king's favorite dishes. The paths are perilous and creatures lurk in the bushes. The magical forest breathes and watches over the creatures that inhabit it. Filled with courage, the elves leave at sunrise, returning only in the evening with all the food for the feast. Let's not forget one important element: who can bring the chef's favorite dessert?

















INKTOBER
2020
Every year, artists design illustrations of all kinds to celebrate Inktober, a month of traditional drawings made every day using predefined themes.
MISCELLANEOUS PROJECTS
PLAYTIME
2019
Playtime is a virtual reality installation that takes the user back to the heart of his childhood memories. Walls no longer exist, objects come to life and infinite colors are displayed to the eyes of those who dare to imagine.
Inside a virtual children's tent, small stick-puppets transport us to universes from children's imaginations, unreal places that we have surely all visited. Whether it's exploring a lava lake, a firefly field, a colorful fairyland, or a foam dart park, you're sure to reconnect with your childhood games.
Winner of the Prix de la relève étudiante - Festival du nouveau cinéma (FNC)
DI[REC]T
FAUX-SEMBLANT - 2020
"By constantly observing your reflection on the screen, you come to forget what is real in the digital world. In the light of its lens, this oversized camcorder transposes your image and only then will you see the distorted, manipulated realities unfold."
DI[REC]T is one of the three student projects produced as part of Faux-Semblant, the project of the graduates of the Interactive Media program at UQAM. Three distinct installations under the same theme, that of Misinformation and Post-truth, exhibited in the winter of 2020 at Place des Arts in Montreal.
NOCTEM
2019
Immersion project realized in the course Immersive Environments and Interactivity at UQAM.
The user must wander in an arid environment in order to detect the secrets that surround him with the help of the illuminated cube that serves as a controller.